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Stylized Cat - Short Film Production (Game-Ready Pipeline)

This character was developed for a stylized short film, utilizing a professional Game-Ready workflow. This ensured the model remained lightweight for rendering while maintaining high fidelity for animation

Idle animation showcasing character personality and look development. The PBR textures and subsurface scattering on the ears react dynamically to the forest environment lighting

animation test showcasing fluid body deformation and weight distribution. This demonstrates that the clean topology allows for extreme poses and jumps without any mesh artifacts

Final beauty render of the stylized cat character, showcasing the overall appeal and lighting within a cinematic environment.

Final beauty render of the stylized cat character, showcasing the overall appeal and lighting within a cinematic environment.

Original character concept and model sheet, used to define proportions and color palette before starting the 3D process.

Original character concept and model sheet, used to define proportions and color palette before starting the 3D process.

Clean, optimized topology designed for smooth deformation and efficient real-time performance with efficient UV unwrap w, ensuring high-quality textures across all character parts.

Clean, optimized topology designed for smooth deformation and efficient real-time performance with efficient UV unwrap w, ensuring high-quality textures across all character parts.

PBR texturing workflow in Substance Painter, showcasing the layered approach to create the stylized details.

PBR texturing workflow in Substance Painter, showcasing the layered approach to create the stylized details.