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Ninja Turtle – Organic Sculpting Study

An organic character sculpt created in ZBrush, focusing on anatomy and stylized creature design. This project showcases the transition from a structured base mesh to a high-detail sculpt with initial Polypaint layers

ZBrush Polypaint showcase, establishing the character's visual identity and base color scheme

ZBrush Polypaint showcase, establishing the character's visual identity and base color scheme

High-poly organic sculpt focusing on anatomical structure, shell details, and weapon modeling.

High-poly organic sculpt focusing on anatomical structure, shell details, and weapon modeling.

Base mesh and Polygroup organization, ensuring a clean foundation for sculpting and future production steps

Base mesh and Polygroup organization, ensuring a clean foundation for sculpting and future production steps